Wind soundscape

I initially followed a tutorial on making wind and rain from white noise, but I couldn’t figure out how to make the raindrops in time (the guy who made the tutorial used a “chaos” plugin).


I used Bitwig Studio as DAW here, a newer version has ‘white noise’ built in as an instrument, but since the version I was using didn’t have that I downloaded a lengthy brown noise sample.


I modulated the volume of the low end of an equalizer, the resonance (the “whoooo”) and the cutoff using three random modulators (they behaved a bit like Perlin noise: next random values depend on the previous).